Black Rifle Action Shooting Society
B.R.A.S.S. reserves the right to change or modify rules if necessary as deemed appropriate; it is the duty of the competitor to be familiar with each and every rule. In the event a rules change is made, a notification shall be issued. Rules shall not be changed during an event. These rules shall go into effect 1-1-2015
Scoring per stage will be straight time plus penalties
A shot hole touching or breaking a perforation is counted as a hit. A tear/rip radiating from a shot hole or a “grease ring” of a shot hole
is not considered part of the hole for the purposes of scoring the target. No overlay cards or measuring devices will be used to score
Scoring: Paper targets designated as "shoot" targets must have either 2 hits anywhere inside the outer perforation
or 1 hit inside the "zero" area to be neutralized.
Steel "KD" knock down plates must fall to score, Non-KD or auto-reset steel plates must be hit twice to score.
(KD plates that are engauged/hit and turned to present less than 25% of the target area will count as neutralized)
Clay Shotgun targets must have at least one visible pellet hole through the target. Ariel Clays must bet visibly
hit in the air.
FTN-Faliure To Neutralize (one hit outside zero area, unbroken clay or standing steel that has been engauged) 5 Seconds
FTE-Failure to Engauge (Any target not engauged) 15 Seconds
NS-No Shoot (Any target designated as a No Shoot in the written course disctription) 10 Seconds per hit
Pro-Procedural ( Failure to follow written course discription or verbal "walk through" instructions) 5 Seconds
Notes: Any score discrepencies that are not in agreeance with both stage RSOs will be scored with benifit going to the
Any target that does not present a opportunity for a make up shot such as ariel clays, clamshells, drop turns..ect will either be scored as Neutralized or FTN(no FTE may be assed)
Bonuses and Procedural penaties may be subject to change in the written course discription.
Tracer, incendiary, armor piercing, green tipped or steel/tungsten core ammunition is specifically prohibited. Any competitor found in
violation shall be assessed a $100 fee for each steel target or prop engaged and/or damaged. Fines will be made payable the day of the
1) "Hearing protection, safety glasses and ball cap, patrol cap(with brim extending past eye protection) are required at
ALL matches. No sandels, flip flops, open toed shoes or low cut shirts.
2) All long guns must be stored vertical on racks or carts, with a chamber flags. If you don't have one, we will provide
you with one. NO laying firearms on shooting benches.
3) All firearms MUST be handled in the safe zone if they are being worked on. NO ammo is allowed in the safe
4) This is a cold range. No exceptions! You may only load a firearm under the direction of a range officer.
5) All shooters and equipment are subject to inspection by RO or MD at any time.
6) Transitions between firearms MUST be done with safety on *when applicable. **Firearms with passive safeties
(ie. Glock) may be transitioned or reholstered with the finger out side of the trigger guard.
Stowing or abandoning a firearm must be done with either the safety on or unloaded.
7) The "Hot Line" is an imaginary 180 "degree line that follows the shooter down range paralel to the rear berm of
the bay. If the muzzle of a firearm is within reasonable distance of the hot line the range officer will call
"MUZZLE" or "180". If the muzzle of the firearm crosses the hot line, the competitor is subject to disqualifacation.
8) In the event of an negligent discharge of a firearm during the COF the shooter will be disqualified. A ND is defined as
any shot not taken while sighted and intended on engaging a target. Any round that impacts the ground within 10 feet of
the competitor. "burning" rounds into a berm is permitted.
9) In the event of a prop or equipment failure, a reshoot may be given under the discretion of the RO.
Any malfunctions that prevent the shooter from clearing the
firearm in a safe manner, the shooter will turn over the firearm to the RO with the safety on, muzzle down range
and finger out of the trigger guard. The shooter will then follow the ROs instructions clearing any other firearm
s and exiting the range area until the RO can make the range safe.
10) Any participate suspected of being under the influence of alcohol or drugs will be ejected from the property.
11) Disruptive behavior or un-sportsmans like conduct detrimental to the sport, by any participants, or
spectators will be ejected from club property.
12) Range Officer's have the right to make cases by case judgment/discretion for safety volition's.
13) All Shooters Must obey Range Officer's at all times on COF.
14) If there is a problem with a stage description or anything during the event. Take it up with the Range Officer's
15) Anyone can call for a “ceasefire” during the COF, for a good reason. Use good judgment. Everyone is a
Stage prep. For shooter:
When shooter is called to the hot line, he or she will be asked:
1) Does the shooter understand the COF? If no indication is made by the shooter, the RO is to assume ready.
2) Range Officer will give the command, load & make ready. No sight pictures are permitted with loaded
firearms before the start signal.
3) Range Officer will say “shooter stand by”.
4) At the buzzer the shooter may start.
Stage Disclosure for shooter:
1) Range Officer will ask” is the shooter done?
2) Shooter will unload all weapons and show the Range Officer the weapon is clear.
3)Range Officer will check and verify, insert chamber flag, then give command range is cold/ clear.
Holsters for handguns:
Active or passive retention holsters must be used. The holster must allow freedom of movment and must be able
to retain the pistol during such activities as running, jumping and droping to prone position. No cross draws,
horizontal MOLLE or shoulder holsters. All equipment used is subject to inspection by a Range Officer.
Divisions: See 2016 3 Gun Nation Club Series Rules for divisions.